How to Find the Best 3D Modeling Software for 3D Printing

The article titled “How to Find the Best 3D Modeling Software for 3D Printing” explores the challenge of determining the best software for 3D modeling and printing. The article acknowledges that there is no single software that is suitable for everyone, as each designer has different needs and preferences. However, it provides a set of questions that designers can ask themselves to guide their decision-making process. These questions include considering the type of objects they intend to create, the platform they prefer, their budget, the size and purpose of the software’s community, the user interface and functionality, and the preferred modeling approaches. By considering these factors, designers can identify the software that best suits their specific requirements and goals.

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How To Find The Best 3D Modeling Software For 3D Printing

We often hear: “What is the best 3D modeling software?” The ugly truth is, “It depends.” We can’t tell you which software you should use. But we can tell you how to find it!

Think about it in terms of the world of traditional 2D printing: what’s the best software for 2D printing? It’s impossible to answer this since someone might want to print a text, somebody else might want to draw something, while yet another person might want to edit a photo.

For 3D modeling software, it’s a bit like that. There’s not one software that dominates the market and is most suitable for everyone. Every designer has different needs, preferences, and objects in mind. That’s why it’s simply impossible to say, “This is the best 3D modeling software for everyone.”

However, here are certain questions that you can ask yourself to help you find the software that suits you best. In the first part of this article, we present the decisions you need to take. In the second part, we will show you how to find the best software based on these decisions.

First decision: What kind of objects do you intend to create?

The first decision you need to make is what kind of objects you have in mind. What you want to design often determines which modeling software you should use. Here are some examples:

  • Animation/character design/figurines
  • Architecture
  • Engineering/spare parts/functional parts
  • Fashion/apparel
  • Tech gadgets
  • Art objects
  • Interior/furniture design
  • Jewelry
  • Scale models
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Second decision: Which platform do you prefer?

Not every software package or app is available on each platform. Think about which platform you will use to create your designs.

  • Windows
  • Mac OS X
  • Linux
  • Online service/browser-based (no download and installation required)
  • Mobile apps (works on tablets and smartphones)

Third decision: What is your budget?

Software prices range from free or thousands of dollars. The amount of money you’re willing to spend on 3D modeling software determines the choice.

  • Free software
  • Freemium software (free with optional paid features)
  • Commercial software

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Fourth decision: Community size and purpose

Some software programs have been around for years and have big communities behind them. Others have just started or are trying to bring their product to market. So, the size of the community and the number of software-related resources might also be an important factor.

For beginners, it might be easier to stick to software that has been out for years and offers tons of resources and YouTube tutorials. When you get stuck somewhere, it also means that you can find help from fellow designers more easily.

Another thing to consider is the purpose of the software. Some software was developed for visual 3D effects or 3D animation films. The 3D printing part is more like a ‘side product’ for these programs, and it needs a bit of tinkering to turn a great visual 3D model into a model that is actually 3D printable. Others were developed especially for 3D printing and will make it much easier for you to ensure that your design will be printable.

So it’s important to check if there are enough resources, tutorials, and forums that are not just about “3D modeling with software XY” but also about “3D printing with software XY”.

Fifth decision: User interface and functionality

For many beginners, this is an important one: the interface. Some software provides you with an interface like a car dashboard: clean, easy to learn, and intuitive. Others go for an aircraft’s cockpit: lots of functionality, much more design freedom, but with a steep learning curve.

Here’s an example: both Tinkercad and Blender are available for free. Tinkercad has an intuitive, beginner-friendly interface. However, your design freedom is somehow limited. Blender, on the other hand, offers lots of functionality and design freedom but might be harder to learn.

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Sixth decision: Which modeling approaches do you prefer?

Different software uses different approaches to 3D modeling. It is hard to categorize an abstract thing like “modeling” into different techniques, and it can be difficult to get an understanding of it when you haven’t used the software yet. However, we will still try to give you an overview of the most important distinctions. We included a short visual preview for each of these 3D modeling techniques. The technique that’s best for you heavily depends on your preferences. While some prefer a LEGO-like modeling approach, others prefer clay-like sculpting.

  • Solid modeling/box modeling: Solid modeling is all about combining and subtracting primitives. If you like(d) playing with LEGO, you will find this way of modeling quite intuitive. You add cubes, spheres, and all kinds of other geometrical objects and combine them or subtract them from each other. The catchwords for solid modeling are accuracy, precision, and exactness. However, this comes with a price: limited freedom in designing. It will be tough to create organic objects with this kind of modeling.

  • Digital sculpting: Digital sculpting presents quite a big contrast to solid modeling. Typically, you start with a digital cube of clay and form it with your mouse. It is also very intuitive, as clicking on the object will immediately deform it. Typically, you can select a tool (like push, pull, smooth, grab, or pinch) and then start sculpting. This way of modeling gives modelers extreme design freedom, but it is not precise. It’s great for organic models (like people, animals, etc.), but it’s virtually impossible to create functional parts with it.

  • Parametric design/procedural modeling: Parametric design is based on algorithmic thinking and actually lets you ‘program’ objects. This might be by really scripting code, but there are also ways to make this more visual. Nevertheless, you will typically have two screens: an editor, where you will input functions or commands, and a preview of your design. This two-window setting might be less intuitive for beginners. However, it allows users to play around and create generative artwork as well as precise mechanical parts. Changing patterns and repetitions is often just a matter of clicks.

  • Polygon modeling/contour modeling: With polygon modeling, your 3D object is basically a mesh based on vertices, edges, and faces. This allows you to easily and precisely edit parts of your object. By changing the coordinates of one or several vertices, you can change the shape of the model. The downside, however, is that it is not possible to describe a curved surface accurately since there is always a straight edge between two coordinate points (vertices).

  • Curve and line modeling: In contrast to polygon modeling, surfaces in curve modeling are made up of curves. Curves are created with a tool that works very similarly to the pen tool in MS Paint or Adobe Illustrator. The curve is drawn in 3D space and edited by moving a series of handles called control vertices (CVs). Alternately, a curved surface can be created by revolving a profile curve around a central axis. This is a common and very fast modeling technique for objects that are radial in nature. This is why this modeling approach is very popular when creating automotive and industrial parts.

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Finding the software that suits your needs best

This has been a long list, so what do you do now? It’s time to put the pieces of the puzzle together.

First of all, it is helpful to get a general overview of different programs and their target audiences. One way to do so is by visiting the 3D Design Tools section of our website (see screenshot below). This page will give you an overview of popular 3D modeling programs for 3D printing. It lets you filter by price (free, freemium, premium), platform (PC, Max, Linux, etc.), and the most common use (art, architecture, spare parts, jewelry, etc.). What’s more, you can see actual 3D prints that were designed with that specific software. Often, these images say more than a thousand words.

Apart from visiting our 3D Design Tools overview, you should also take a look at the following resources and rankings:

  • If you are a beginner and just want to start with easy-to-use, free software, here is the right list for you: the top 9 3D design programs to get you started with 3D printing.
  • If digital sculpting is your thing, visit our list of the top 10 3D sculpting programs.

Once you’ve narrowed down several programs that you would like to give a try, take a good look around their websites. Do the models that were designed there come close to your needs? A website visit can often give you a glimpse of what the program is actually being used for — and what it isn’t. Before you buy a pig in a poke, make sure to download a free trial version and give it a try. Almost every 3D design software comes with a free trial version nowadays.

If you already have a printable 3D file, simply upload it to our website, choose from more than 100 material options, and let us take care of printing and shipping your object.

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