HTC VIVE Launches 3D Streaming Platform for Interactive Models

Are you tired of limited access to immersive graphics and interactive 3D models? Do you struggle with rendering complex models on devices with limited hardware capabilities?

The Future of 3D Streaming is Here

HTC VIVE has launched a revolutionary 3D streaming platform that makes interactive 3D models accessible across various devices. This innovative technology, known as Polygon Streaming, combines server-side processing with client-side rendering, reducing bandwidth and power requirements. This means that you can now enjoy high-definition 3D models on a wide range of devices, without the need for advanced software or powerful hardware.

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How Polygon Streaming Works

Polygon Streaming uses occlusion culling and adaptive levels of detail to lower bandwidth requirements while maintaining low latency. This method automatically adjusts based on network and hardware conditions, allowing complex 3D models to be rendered on devices that were previously unable to handle them. For example, if you’re working on a project with a complex 3D model, Polygon Streaming will adjust the level of detail based on your device’s capabilities, ensuring that the model is rendered smoothly and efficiently.

Feature Description
Occlusion Culling Removes unnecessary data from the model, reducing bandwidth requirements
Adaptive Levels of Detail Adjusts the level of detail based on device capabilities and network conditions
Server-Side Processing Handles complex computations on the server-side, reducing client-side workload
Client-Side Rendering Renders the final image on the client-side, ensuring low latency and smooth performance

Benefits of Polygon Streaming

The benefits of Polygon Streaming are numerous. For one, it democratizes access to immersive graphics, allowing anyone to view and interact with high-definition 3D models, regardless of their device’s capabilities. This makes it an ideal solution for industries such as media and entertainment, engineering, industrial design, and game development.

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Additionally, Polygon Streaming reduces loading times and project sizes, making it easier to work with complex 3D models. During the testing stage, the software saw up to 8x decrease in loading time and up to 81% decrease in total project size.

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Use Cases for Polygon Streaming

Polygon Streaming has a wide range of applications across various industries. For example, in the media and entertainment industry, it can be used to create immersive experiences for viewers. In engineering and industrial design, it can be used to create interactive 3D models of complex systems and products.

Industry Use Case
Media and Entertainment Create immersive experiences for viewers
Engineering Create interactive 3D models of complex systems and products
Industrial Design Create interactive 3D models of products and prototypes
Game Development Create interactive 3D models of game environments and characters

Integration with Game Engines and WebXR

Polygon Streaming features a web-based interface and can be integrated with game engines such as Unity and Unreal Engine. It also has full compatibility with WebXR, making it easy to integrate into existing workflows.

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Availability and Pricing

Polygon Streaming is now available in early release and is already integrated into Viverse’s spatial collaboration platform, Viverse for Business. Pricing information is not yet available, but we can expect it to be competitive with other 3D streaming solutions on the market.

Conclusion

HTC VIVE’s Polygon Streaming technology is a game-changer for anyone working with 3D models. Its ability to render complex models on devices with limited hardware capabilities makes it an ideal solution for industries such as media and entertainment, engineering, industrial design, and game development. With its web-based interface and compatibility with game engines and WebXR, Polygon Streaming is sure to revolutionize the way we work with 3D models.

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